We conducted a pilot study earlier this year by implementing a first prototype into the real world. Positioning the device near the exit of lecture halls at UCL enabled people to voice their opinion about the lectures.The objective was to observe how people react to the appearance and interact with the novel tangible interface in terms of the user experience and the principles for interaction design (affordance, visibility, accessibility, feedback). Lectures were suitable for the first study as listener have to leave the venue through one door. Thus we could approach a lot of people in a short period of time in a dense environment. We covered four lectures over time within two weeks.
(Behrens, M. 2011. Swipe ‘I like’: location based digital narrative through embedding the ‘Like’ button in the real world. Brisbane, DC7 conference 2011)
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